Complete Crafting & Professions Guide
Master the crafting system in Classic World - from gathering materials to creating powerful equipment

Why Crafting Matters in Classic World
Crafting and professions in Classic MapleStory aren't just side activities—they're integral to the game's economy and character progression. Unlike modern MapleStory where most items come from the cash shop or monster drops, Classic World's crafting system allows players to create valuable equipment, consumables, and upgrade materials that are essential for endgame content.
The profession system is built around specialization and player interdependence. You can't master everything on one character, which creates a thriving economy where crafters of different professions trade and collaborate. This guide will help you choose the right professions, level them efficiently, and maximize their profit potential.
Understanding the Profession System
Classic MapleStory's profession system consists of three main categories: Production Professions (creating items), Gathering Professions (collecting raw materials), and Accessory Crafting (specialized equipment creation). Each character can learn multiple professions, but mastering them requires significant time and resource investment.
🔨 Production
Blacksmithing and Alchemy transform raw materials into usable items: weapons, armor, potions, and buff items.
⛏️ Gathering
Mining and Herbalism collect ores and herbs from resource nodes scattered throughout the world.
💍 Accessories
Accessory Crafting creates rings, necklaces, and earrings with powerful stat bonuses.
The Five Main Professions
⚒️ Blacksmithing
Primary Materials
Ores (Bronze, Iron, Steel, Mithril, Adamantium)
Creates
Weapons, Armor, Shields
Overview: Blacksmithing is the foundation of equipment crafting in Classic World. Blacksmiths forge weapons and armor for all five Explorer classes, making it one of the most versatile and profitable professions. High-level Blacksmithing recipes can create equipment comparable to boss drops.
Key Features:
- • Equipment Variety: Can craft swords, axes, spears, shields, and plate armor
- • Level Range: Recipes from level 10 to level 120+ equipment
- • Profit Potential: High - endgame weapons sell for millions of mesos
- • Resource Dependency: Requires consistent ore supply from Mining
- • Best For: Warriors and players who want consistent income
Notable Recipes:
- • Steel Axe (Level 30) - Popular mid-level weapon
- • Mithril Plate Armor (Level 60) - Essential for Warriors
- • Dragon Claymore (Level 110) - High-end sword with excellent stats
🌿 Herbalism
Primary Activity
Gathering herbs from nodes
Provides Materials For
Alchemy, Accessory Crafting
Overview: Herbalism is a gathering profession focused on collecting plants, herbs, and natural materials from resource nodes scattered throughout Victoria Island and Ossyria. While not a production profession itself, Herbalism is essential for Alchemists and provides steady passive income.
Key Features:
- • Gathering Locations: Ellinia Forest, Sleepywood, Leafre areas
- • Resource Types: Basic herbs, rare flowers, magical plants
- • Profit Potential: Medium - consistent income from selling to Alchemists
- • Time Investment: Low - gather while training or traveling
- • Best For: Players who want passive income while grinding
Valuable Herbs:
- • Ginseng Root - Common, used in basic potions
- • Dragon Whisker - Rare, high-level alchemy ingredient
- • Herb of Life - Very rare, used in resurrection potions
⚗️ Alchemy
Primary Materials
Herbs, Monster Drops, Crystals
Creates
Potions, Buff Items, Scrolls
Overview: Alchemy focuses on creating consumable items—health/mana potions, buff potions, and utility items. While less profitable than equipment crafting, Alchemy provides self-sufficiency and reduces the cost of training and bossing.
Key Features:
- • Potion Creation: Better HP/MP potions than store-bought
- • Buff Potions: Temporary stat increases for bossing
- • Profit Potential: Low-Medium - consumables sell quickly but for less
- • Self-Sufficiency: Save millions on potions long-term
- • Best For: Mages and players who boss frequently
Popular Recipes:
- • Greater Health Potion - Heals 1000 HP (better than store potions)
- • Rage Potion - +10 Attack for 3 minutes
- • Resurrection Potion - Revive with 50% HP (extremely valuable)
⛏️ Mining
Primary Activity
Extracting ores from mineral nodes
Provides Materials For
Blacksmithing, Accessory Crafting
Overview: Mining is the gathering profession for ores and minerals. It's the backbone of Blacksmithing and essential for the Classic World economy. High-level ores like Adamantium and Orihalcon are always in demand.
Key Features:
- • Gathering Locations: Perion, El Nath, Leafre mining zones
- • Ore Types: Bronze → Iron → Steel → Mithril → Adamantium → Orihalcon
- • Profit Potential: High - rare ores sell for significant mesos
- • Time Investment: Medium - dedicated farming routes yield best results
- • Best For: Players who pair it with Blacksmithing
Valuable Ores:
- • Adamantium Ore - Required for level 90+ weapons and armor
- • Orihalcon Ore - Rarest ore, extremely valuable
- • Mithril Ore - Mid-tier staple, always in demand
💎 Accessory Crafting
Primary Materials
Ores, Gems, Monster Drops
Creates
Rings, Earrings, Necklaces, Belts
Overview: Accessory Crafting creates the rings, earrings, and necklaces that provide crucial stat bonuses. While recipes are more limited than Blacksmithing, high-end accessories are extremely valuable and sought-after for endgame builds.
Key Features:
- • Stat Focus: Accessories provide STR, DEX, INT, LUK bonuses
- • Gem Requirement: Most recipes need gems (Sapphire, Ruby, Diamond)
- • Profit Potential: Very High - endgame accessories are expensive
- • Material Cost: High - gems and rare ores aren't cheap
- • Best For: Advanced players with capital to invest
Premium Accessories:
- • Silver Deputy Star (Level 35) - Popular DEX ring
- • Gold Emerald Earring (Level 80) - Excellent all-stat earrings
- • Zakum Helmet components - Crafted accessories for legendary helm
Choosing Your Professions: Optimal Combinations
While you can technically learn all professions, leveling them all is impractical. Most players focus on 2-3 professions that synergize well. Here are the most effective combinations:
🥇 Mining + Blacksmithing
Why it works: Total self-sufficiency. Gather your own ores and craft them into profitable equipment. This is the classic "crafter" build.
Best For: Warriors, players who want maximum profit potential
🥈 Herbalism + Alchemy
Why it works: Gather herbs while training, craft your own potions. Saves massive amounts of mesos on consumables.
Best For: Mages, frequent boss runners, solo players
🥉 Mining + Accessory Crafting
Why it works: High profit margins. Gather ores, buy gems from other players, craft expensive accessories.
Best For: Endgame players with capital, traders
⚙️ Double Gathering (Mining + Herbalism)
Why it works: Pure passive income. Sell all materials to crafters. Low effort, consistent profit.
Best For: Casual players, those who don't want to manage crafting
Leveling Your Professions Efficiently
General Leveling Tips
- • Start Early: Begin gathering/crafting as soon as you reach Victoria Island (level 10+)
- • Level with Your Character: Craft items appropriate to your character level for maximum skill gains
- • Don't Rush: Profession leveling is a marathon, not a sprint. Integrate it into your normal gameplay
- • Buy Cheap Materials: Sometimes buying low-level materials is faster than gathering
- • Save Rare Materials: Don't waste rare ores/herbs on low-level recipes that give minimal skill points
Blacksmithing 1-100
- • 1-30: Bronze items (cheap, common materials)
- • 30-60: Iron and Steel equipment (still affordable)
- • 60-80: Mithril weapons (material costs increase)
- • 80-100: Adamantium gear (expensive but profitable to sell)
Estimated Cost: 10-20 million mesos to level 100
Alchemy 1-100
- • 1-40: Basic health/mana potions
- • 40-70: Greater potions and basic buff items
- • 70-90: Rare buff potions (expensive herbs needed)
- • 90-100: Resurrection and premium potions
Estimated Cost: 5-10 million mesos (can profit while leveling)
Making Money with Professions
Top Money-Making Strategies
1. Craft High-Demand Equipment
Focus on level 60-120 weapons and armor. These are constantly needed as players progress through endgame. A single Mithril Plate set can sell for 5-10 million mesos.
2. Supply Raid Consumables
Boss raids consume thousands of potions. Alchemists who stock Free Market with affordable buff potions and resurrection potions have guaranteed customers.
3. Farm and Sell Rare Materials
Adamantium Ore, Orihalcon Ore, and Dragon Whisker herbs sell for premium prices. Dedicated gathering routes can net 1-2 million mesos per hour.
4. Offer Crafting Services
Once your profession is maxed, offer to craft items for other players (they provide materials + fee). High-level crafters charge 500k-2M per craft.
Common Mistakes to Avoid
❌ Trying to Master Everything
You'll spread yourself too thin and master nothing. Pick 2-3 professions maximum.
❌ Leveling Professions Before Character
Your character level should always exceed your profession level. Focus on combat first.
❌ Crafting Just to Level Up
Only craft items you can sell or use. Don't waste millions on junk recipes just for skill points.
❌ Ignoring Market Prices
Check the Free Market before crafting. Sometimes materials cost more than the finished product!